The only constant is change, and if the Mac doesn’t adapt, it will die. Therefore, the fact that it’s changing to fit the times is a testament to its longevity. The Mac has been through far worse before, and it’s always survived; hard to say the same about any other technology product entering its fifth decade because, well, there just aren’t that many of them, are there?
The Mac, as Phil Schiller once said, keeps going forever, so what we’re seeing now is just the start of the latest chapter in its long and storied history. And it looks like it’s going to be a good one.
Apple is making it possible for more outside devices and software to work with its own technology, and that’s going to make the Apple ecosystem stronger. Here are five ways Apple is embracing the outside world with its fall operating system releases.
The problem with saying ‘we want more games like Grindstone’ is not that Grindstone is a bad game. It’s a great game actually, one of Arcade’s best. The issue is that it has the potential to pigeonhole creativity, thereby defeating one of Arcade’s supposed strengths. Game makers may not even bother to pursue new and innovative ideas because they now have to worry about its replayability prospects and fear the pitch would be ultimately turned down.