Apple Music officially announced that it is bringing lossless music quality options to its entire catalog at no extra cost, starting in June. Apple says lossless quality will be available for more than 75 million tracks in the Apple Music library.
It is also launching support for Spatial Audio music with songs authored in Dolby Atmos. Users will be able to listen to select albums with an immersive 3D sound-space on AirPods, AirPods Pro, AirPods Max and Beats headphones with a H1 or W1 chip. Apple says thousands of Dolby Atmos songs will go live in June.
“Tim Cook’s going to have to show that the reason they had these fees was not to maintain their dominance or squeeze money out of somebody, but rather, it was critical to maintaining a business and there’s nothing unfair about it,” said Jeffrey Jacobovitz, a former lawyer with the Federal Trade Commission who isn’t involved in the case but follows it closely. The risk, however, is saying something that “lives on in infamy,” he added.
Apple has told the court Mr. Cook will speak about the company’s core values among other topics that deal with how it operates and the competition it faces. He is also likely to emphasize the economic benefits the App Store has created for developers—a theme the company often touts. Apple is looking to use its executive to further its defense that Epic’s true motivations were to get itself a better deal.
A huge Eufy privacy breach has resulted in both live and recorded camera feeds being shown to complete strangers. They also have complete access to the account, including control of pan-and-tilt cameras where fitted.
I'm not excited about getting lossless music. Whatever audio I am getting out of Apple Music sounds good enough for my old ears with small earpods.
Can all these app makers spent more time making it easier or better for me to discover music or podcasts or audiobooks or whatever on my little iPhone too?
Thanks for reading.