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The Self-Censorship Edition Sunday, April 24, 2016

Apple iTunes And Disney Services Shut Down By New Mainland Chinese Rules, by Bien Perez, South China Morning Post

Under the new rules, domestic content providers who plan to cooperate with foreign companies or their joint ventures, foreign individuals and other overseas-based organisations must seek approval from the regulator.

Licensed online content publishers on the mainland are required to keep all servers and storage systems used in their enterprise in the country. These content providers must also practice self-censorship, according to the regulation.

China Blocks Apple iTunes And iBook Stores After Launch Of Ten Years, by Philip Wen, Sydney Morning Herald

The shutdown is understood to have occurred as early as last week, but emerged on Friday as users in China tried to view the controversial Hong Kong film Ten Years when it became available on Apple's stores in Hong Kong.

The independent film, which won the top gong at the Hong Kong Film Awards earlier this month, polarised opinion for its dystopian portrayal of the city being overrun by mainland China in 2025.

Why Should Apple Make Ten Years Available On iTunes?, by Ben Kwok, ejinsight

So it is easy to see why Google is willing to put Ten Years on its shelves despite knowing that Chinese authorities are very sensitive to the ideology being promoted throughout this movie.

Google has nothing to lose in China. But what about Apple?

Well, it has been blocked since two weeks ago in China.

Develop

‘The Art Of Computer Programming’ By Donald Knuth, by Carl Tashian, Medium

Bill Gates once said, “If you think you’re a really good programmer… read Art of Computer Programming… You should definitely send me a résumé if you can read the whole thing.”

For me, the act of ordering this series felt like a major professional accomplishment. I allocated a special place on my shelf for these books before they arrived, as one might make room out in the barn for a shiny new mainframe.

Notes

Computers That Crush Humans At Games Might Have Met Their Match: ‘StarCraft’, by Jonathan Cheng, Wall Street Journal

In addition to its complexity, the most appealing aspect of StarCraft for AI developers is the element of uncertainty: Unlike games like chess and Go where both players can see the entire board at once, StarCraft players can’t. Players must send out units to explore the map and locate their opponent.

The lack of visibility means that computers can’t simply calculate all the possible moves their opponent might make, and elevates bluffing as a key strategy employed by the world’s top StarCraft pros.

Apple Scammers Have Their Heads In The iCloud, by Miles Brignall, The Guardian

Apple iPhone and iPad users have been warned not to fall for fake emails and texts that aim to trick them into handing over their iCloud login so scammers can access all their personal information stored in the cloud.

The messages claim to be from Apple and typically warn the user that their account has been “restricted in order to safeguard your information” and urge the recipient to “verify and update your account” using the link provided.

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