The iPhone 11, iPhone 11 Pro, and iPhone 11 Pro Max include a dynamic power management system — a combination of hardware and software — that should make them less susceptible to performance throttling symptoms as the battery ages and battery health degrades over time.
Apple has said that newer iPhone models have more advanced power-monitoring hardware, which should reduce the impact of throttling. That advanced hardware was present on the iPhone 8 and X, which got the processor throttling feature in an update this time last year, as well as the XR and XS.
iFixit did a livestream this year of its iPhone 11 Pro teardown. Now it is diving in and analyzing all of its findings. Notably, iFixit has noticed a new board in the iPhone 11 Pro Max that was may have been included for the bilateral wireless charging feature that was expected but didn’t end up shipping with this year’s iPhones.
I can confirm that there are references to three new Smart Battery Case models that can be found inside iOS 13.1. The model codes are A2180, A2183 and A2184, presumably for the iPhone 11, iPhone 11 Pro, and iPhone 11 Pro Max, respectively.
We don’t know when Apple plans to release the new cases, but given their presence in iOS 13.1, it’s likely they’ll be announced in time for the holiday shopping season.
Apple finally added support for STIR/SHAKEN with iOS 13, which should be great news in theory, adding millions of new devices that will now get this verification technology. But there’s just one problem: Apple’s implementation of the feature is essentially useless for actually identifying incoming robocalls, rendering the whole thing moot.
Today, we’ll take a look at Dark Mode on the iPhone, assess Apple’s latest efforts on privacy and augmented reality, and examine the changes to the most overhauled apps, including Maps, Photos, and more. There’s frankly more in this update than we can get to in one article (even though several thousand words await you, dear reader), but we've been spending a lot of recent time with iOS 13 in order to thoroughly consider Apple's most significant changes, like those to Reminders and Files, for example.
We’ll also consider what all these changes mean for the future direction of iOS, which is gradually evolving away from its original philosophy of user experience.
watchOS 6 flew under the radar at the packed and exciting WWDC keynote this June. It isn’t the most flashy update, but the Apple Watch had enough flashy updates in its early years to last a while longer. This is a year for iteration, and Apple has been iterating on all cylinders. watchOS 6 is a quiet giant, adding or redesigning more first-party apps at once than we’ve seen in years, dropping the largest batch of new watch faces since watchOS 1, providing a new way to track fitness over time, and kicking off a nascent foray into Apple Watch independence. Let’s see how Apple did.
Apple has uploaded a new video titled 'iPhone 11 Pro Behind the Scenes — First look at the new triple-camera system' to YouTube, showing users how the three lenses work at the same distance.
The higher-rated power adapter means you can charge the iPhone 11 a lot faster. With the USB-C brick, you will fast charge from 0% to 50% in about 30 minutes. A full charge to 100% should take about an hour and a half.
The text-editing gesture is affecting gameplay as it steals touches from the game, even though there are no textfields visible. This affects lots of apps but especially games that involve players regularly having three fingers on the display, like first-person shooters. The problem is so bad that PUBG is even displaying a warning message in the game.
Luckily, the fix is not too many days away. The text editing configuration options will be correctly respected in iOS 13.1.
The sixth major version of the excellent iOS dictionary app weds two important themes: adopting all the relevant functionality enabled by Apple’s latest OS releases, while simultaneously adding substantial features like quizzes, translation, full navigation via keyboard, and more.
Making games should be a viable career for artists outside of the mainstream. So we, as consumers, need to be mindful of who is and isn’t getting paid when we sign up for Apple Arcade and Xbox Games Pass. Will this monthly fee allow the developers making games we love to continue to exist? And if this won’t, what will? Because if that’s not something that we take seriously, with consumer action or market regulation or some other solution, then the space for viable and interesting indie games to exist might get a lot smaller sometime soon.
On September 20, 1989, Apple product chief Jean-Louis Gassée stood on a stage in Universal City, California, and unveiled a new computer, the Macintosh Portable. It was Apple’s first battery-powered Mac, and the goal, Gassée declared, was to build a portable Mac that was every bit as powerful and usable as the familiar desktop models: “No subset of applications, no Mac Jr., no compromise.”
As he promised, the Mac Portable was a really good Mac. Its most eye-grabbing feature was the screen. It measured 9.8″—larger than the screen on a classic desktop Mac—and was a monochrome active-matrix LCD, which made it highly legible by the standards of the time, even though it wasn’t backlit. The computer used a lead-acid battery, which sounded like old technology even then but helped deliver marathon battery life: Apple claimed 10 hours on a charge vs. the two to three hours that was common at the time.
When my kids were born, in 2005 and 2009, and I mounted photo after photo of them on Facebook with overworked captions, I envied them being born into a digital world. Lucky kids, they also had me—a chic internet habitué, not some Luddite rube afraid of her own shadow online, terrified of selfies and convinced she might restrict her household to 20 minutes a day “on the internet,” as if anyone in our time ever fully gets off.
I looked on proudly as the kids walked around our block, trying out my Google Glass (at my insistence), easily mastering the flash-in-the-pan device I’d managed to wrangle as part of a pilot program. I imagined they’d both become virtuosos at digital culture, social media, online research. They’d create formidable, indomitable avatars with vast powers and an absolute immunity to scams, trolls, and disinformation. Their avatars, one day, would heroically match wits with J.K. Rowling and Soledad O’Brien, or whatever luminaries would dominate Twitter in the future.
One thing I couldn’t imagine was that one of them would reject the internet entirely.