Apple continues to be “very much focused” on inclusion and diversity, its head of developer relations has said, even amid concern about whether the technology industry is fair and just.
The company’s commitment to those values partly comes from a “really selfish and practical point of view that to build the best products for everyone, they have to be built by everyone”, Susan Prescott said during an event at Apple’s new offices in Battersea.
The applications change as my needs change, but the flexibility of having an always-on Mac has always served me well. And just knowing that the Mac is there is helpful when I’m considering solutions to various technical problems—because I know that if I can get something running on my Mac, I can keep it running all the time to solve the problem.
Readdle is out with a major update for its Calendars app on Apple Watch. The release comes with what the company calls an “intuitive and functional” new UI, half a dozen watch faces optimized with its Calendars app complications, a tasks list view, the ability to accept and decline meetings, and more.
Google today announced that YouTube Music on the web and the YouTube Music app for iOS devices now offer podcasts in the United States. Users who watch podcasts through the main YouTube app can now continue listening to them through YouTube Music.
Microsoft will no longer manufacture mice, keyboards, and webcams that are Microsoft-branded. Instead, Microsoft is now focusing on its Surface-branded PC accessories, which include mice, keyboards, pens, and more. It brings an end to the legacy of Microsoft-branded PC hardware after the company first launched its first mouse in 1983 and bundled it with Microsoft Word and Notepad.
Siri and Apple’s use of AI has been severely held back by caution and organizational dysfunction, according to over three dozen former Apple employees who spoke to The Information’s Wayne Ma.
Kids have been trying to play video games on school computers for as long as computers have cropped up in schools, but decades ago, they jumped through those hoops in a dedicated computer lab, or secretly downloaded homemade games to their TI-83 calculators while pretending to crunch equations. But these days, computers are deeply intertwined into education, and many school age children have regular access to a computer, usually a Chromebook or iPad, as early as 1st grade, when kids are only six or seven years old.
What exists now is an escalating game of whack-a-mole between students, teachers, and IT departments, as kids hopeful to do anything but school work try to find a way to play games.
I do remember bringing program listings -- on paper! -- to the school's computer lab, type every single line of the BASIC programs, and then just have an afternoon of computer gaming fun.
And at the end of the afternoon, we will just switch off the computer, and the programs will be gone from the RAM.
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