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The Portfolio-of-Patents Edition Friday, December 29, 2023

Apple Keeps Chasing The Ultimate Health-tracking Watch—but It Could Take Years, by Dalvin Brown, Aaron Tilley, Wall Street Journal

Legal battles such as Apple’s current fight with Masimo highlight the nature of a highly regulated market where many players have been building one particular type of product for decades, said Ben Bajarin, principal analyst at consumer-technology research firm Creative Strategies. These established companies often have a strong portfolio of patents they can use to defend their markets.

Develop

Seven Steps To Fixing Stalled To-Do Tasks, by Michael Lopp, Rands in Repose

Do not add tags, create projects, or create other to-do infrastructure to manage your to-dos better. This is procrastination disguised as productivity.

Notes

Beep Beep, by John Gruber, Daring Fireball

Beeper Mini presenting itself as Messages on a Mac to gain access to iMessage is as dishonest as presenting a forged Amex Platinum Card to gain access to a Centurion Lounge. Centurion Lounges aren’t free and neither is iMessage. And in the same way you’d expect Amex to crack down on a service that granted non-cardholders access to their lounges, Apple has cracked down on Beeper.

Inside Apple's Massive Push To Transform The Mac Into A Gaming Paradise, by Raymond Wong, Inverse

The “magic” of Apple silicon isn’t just performance, says Leland Martin, an Apple software marketing manager. Whereas Apple’s fallout with game developers on the Mac previously came down to not supporting specific computer hardware, Martin says Apple silicon started fresh with a unified hardware platform that not only makes it easier for developers to create Mac games for, but will allow for those games to run on other Apple devices.

“If you look at the Mac lineup just a few years ago, there was a mix of both integrated and discrete GPUs,” Martin says. “That can add complexity when you’re developing games. Because you have multiple different hardware permutations to consider. Today, we’ve effectively eliminated that completely with Apple silicon, creating a unified gaming platform now across iPhone, iPad, and Mac. Once a game is designed for one platform, it’s a straightforward process to bring it to the other two. We’re seeing this play out with games like Resident Evil Village that launched first [on Mac] followed by iPhone and iPad.”

Bottom of the Page

There are things one can control, and there are things one can only influence, and then there are things that one can neither control nor influence. And everyone is saying understanding this distinction is important in order to figure out what the important stuff to do in life, and what are not.

My cocern is that so many things in my life seemed to have moved from the former categories down to the latter categories.

~

Thanks for reading.